Game Jams

Released on itch.io in 2018, 2022, 2023, and 2026


Semi-regularly participate in Ludum Dare and GMTK game jams. Created games with a small team size of 4-7 people. Games are made based on a selected theme and created entirely in 2-4 days depending on the Jam. Out of 6 projects, 5 have been ranked in the top 1-10% in at least one category from thousands of entries. I like mentioning that VRn't ranked 17th in humor. Crapshot Saloon and FedUp had post-jam versions made where we further polished the games and added additional features and modes. Rogue Brain Studios is the team that worked on the majority of these jams. We did them for fun, as a refresher, and to practice skills while making Usurper.


Henry Needs Health

( Top 8% Creativity ) 

2D strategy crafting game made in Godot . I worked on game design and character art.
Jam: GMTK Game Jam 2026 - July 2026
Time: 96 hours
Theme: Count Down
*Creativity Rank: 874th out of 10,598 (Top ~8%)
Enjoyment Rank: 1,340th out of 10,598 (Top ~13%)
Narrative Rank: 2,520th out of 10,598 (Top ~24%)
Artwork Rank: 2,916th out of 10,598 (Top ~28%)
Audio Rank: 3,238th out of 10,598 (Top ~31%)
henry
honytawk

Hony Tawk's

 ( Top 1% Creativity )

2D side-scroller game made in Unity. I worked on game design and contributed to art.
Jam: GMTK Game Jam 2023 - July 2023
Time: 48 hours
Theme: Roles Reversed
Overall Rank: 856th out of 6,986 (Top ~12%)
Enjoyment Rank: 1,695th out of 6,986 (Top ~24%)
Presentation Rank: 1,616th out of 6,986 (Top ~23%)
*Creativity Rank: 85th out of 6,986 (Top ~1%)

Night Fight: Capture the Flag

This one is different from the other jams. 4 v 4 capture the flag game made in UEFN with 2 other people. I contributed to design, implementation, and playtesting.
Jam: Fortnite's Summer Showdown Callout - June 2023
Time: We gave ourselves 1 week
Island Code: 1531-6312-8503
Result: Not selected
nightfight
stormlight

FedUp

 ( Top 4% Humor )

2D physics game made in Unity. I worked on game design, created the character art, and voiced the character Joey. We made a post jam "Express Edition" that further polished the game and added a character select, an endless mode, and leaderboards.
Jam: Ludum Dare 53 - May 2023
Time: 72 hours
Theme: Delivery
Overall Rank: 484th out of 1,721 (Top ~28%)
Innovation Rank: 343rd out of 1,721 (Top ~20%)
Theme Rank: 280th out of 1,721 (Top ~16%)
Audio Rank: 186th out of 1,721 (Top ~11%)
*Humor Rank: 68th out of 1,721 (Top ~4%)

Stormlight Manor

( Top 19% Theme ) 

2D retro game made in Unity. In addition to coming up with the initial concept, I worked on game design, created the majority of the 15 levels, and contributed to character/enemy art.
Jam: Ludum Dare 51 - October 2022
Time: 72 hours
Theme: Every 10 seconds
Overall Rank: 659th out of 1,703 (Top ~39%)
Innovation Rank: 552nd out of 1,703 (Top ~32%)
Mood Rank: 355th out of 1,703 (Top ~21%)
*Theme Rank: 328th out of 1,703 (Top ~19%)
stormlight
crapshot

Crapshot Saloon

 ( Top 6% Creativity )

2D dice strategy game made in Unity. I helped design the game and did the character art. We made a post jam "Deluxe Edition" that further polished the game and added new difficulties plus an endless mode.
Jam: GMTK Game Jam 2022 - July 2022
Time: 48 hours
Theme: Roll of the Dice
Overall Rank: 441st out of 6,168 (Top ~7%)
Presentation Rank: 761st out of 6,168 (Top ~12%)
Enjoyment Rank: 583rd out of 6,168 (Top ~9%)
*Creativity Rank: 385th out of 6,168 (Top ~6%)

VRn't

( Top 1% Humor ) 

2D arcade game made in Unity. I helped design the game and did all of the artwork and animations.
Jam: Ludum Dare 41 - April 2018
Time: 72 hours
Theme: Combine 2 incompatible genres
Overall Rank: 185th out of 2,017 (Top ~9%)
Fun Rank: 191st out of 2,017 (Top ~9%)
Innovation Rank: 151st out of 2,017 (Top ~7%)
Mood Rank: 147th out of 2,017 (Top ~7%)
*Humor Rank: 17th out of 2,017 (Top ~1%)
vrnt